I frivoled away most of my high school years on video games. Fortunately, I managed to overcome that particular addiction and learn to do other things with my spare time—like read books and make websites for instance. Still, I’ve maintained an interest in games for their remarkable ability to keep the attention of even the most frazzled Gen Y-er. So when the opportunity to take a graduate-level course entitled “Video Games and Learning” from the UMich Education department came up, my first thought—after the requisite bemoaning of the state of American education today—was: How can I refuse?
I’ll talk more about that course later, but for now I want to name the best game of 2009: Machinarium. While the innovative mechanics of the indie darling platformer Braid made it the best game of 2008, Machinarium represents a delightful throwback to the simple, story-driven adventure games of the ‘90s, combined with mind-bending puzzles that rise to the level of such classics as Myst. It’s kid-friendly, has a unique visual style, and offers a clever solution to the patience-trying ruts that sunk the adventure genre to second-tier status: a “walkthrough book” built into the game, always available in the upper-right corner, that requires you to complete a one-minute mini-game to open it, ensuring that you only consult it when really, truly stuck.
But what impressed me most about Machinarium, which was painstakingly developed over the course of three years by a handful of Czech developers, is the superb way it tells a rich, involving story without words. In a world where video game stories are usually crafted by gluing clichés together into a long, tired strings, Machinarium is truly a breath of fresh air.
A close runner-up is Tales of Monkey Island. It not only revitalizes the long-dormant Monkey Island franchise; it’s the best in the series, full of cute laughs and clever challenges. Telltale Games has established itself as the Pixar of modern adventure games, creating one high-quality, whimsical, family-oriented game after another. Tales of Monkey Island is available as part of the Telltale Everything Pack on Steam, which is an unbelievable value (in terms of $/game-minute).
If there’s one thing my game addiction taught me, it’s that you should never waste time on having the same experience twice. Playing Bejeweled yet again is pointless. Games, just like books and movies, are worthwhile in proportion to the amount of sheer imagination that went into them. I’m glad to report that the simple, story-driven adventure game is alive and well. The best games of 2009 are triumphs of storytelling.
Tags: games